How do I use deep learning to predict real-time movements in a game environment?

Hi, I’m new to this community and started practicing deep learning a month ago, as a game dev, I was wondering how should I go about to use a deep learning algorithm that would predict a player’s movement across the environment, since environments are like a vector plane, I was think linear regression but how would I go about to implement that? I would love to hear your answers! :)


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